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Ordering
The Blissful Brain
The Blissful Brain is published
by Gaia Thinking. For more information on how to order your
copy, please click
here.

Guardian
G2: Mind over matter by Andy Darling
"Neuroscientist Shanida Nataraja has
proven meditation does more than clear your head, it can put
both halves of your brain to work, improving your concentration,
memory, and decision-making...". To read more, please
click
here.
The
Times: Calm down dear by Angela Pertusini
"Claims by the neuroscientist Shanida
Nataraja regarding the benefits of meditation have been backed
up by rigourous scientific research and are explained in her
acclaimed book The Blissful Brain: Neuroscience and Proof
of the Power of Meditation". To read more, please click
here.
Just
this Day event: A Day of Silence and Stillness at St
Martin's in the Field on 23rd of November 2011
Shanida Nataraja will be participating in
this exciting event that aims to explore the power of silience
and stillness in our busy world. For more information, please
click
here or visit the Just
This Day website.
Mindfulness
in the Workplace: Brain based approaches to improving employee
resilience and productivity at Robinson College, Cambridge
on 10 February 2012
Shanida Nataraja will be speaking at this
day event that brings together leading experts in mindfulness
to discuss how it could help organisations improve productivity
& resiliance. Speakers include Professor Mark Williams, Michael
Chaskalson, Ruby Wax, Margaret Chapman, and more (for more
information, please see click
here.
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Artificial
Intelligence
The
human brain has been systematically dissected into ever smaller
pieces until the basic building block was identified; the
neurone. Each neurone was seen to function according to specific,
pre-defined rules, and this led researchers to believe that
some of the complex cognitive functions of the human brain
could be successfully reproduced in artificial networks of
computer components, if these components were programmed with
the same, pre-defined rules. In the mid-20th Century, therefore,
pioneers in the field of artificial intelligence began to
assemble the first artificial networks out of computer components.
Like the human brain, these artificial neural networks are
composed of relatively simple processing elements, referred
to as nodes or units, and the global behaviour of the network
is determined both by the individual properties of these processing
elements and by the connections between them. The simplest
type of node is referred to as a perceptron. First described
by Warren McCulloch and Walter Pitts in the 1940s, a perceptron
is a single processing unit that has been programmed to receive
inputs, integrate these inputs, and then produce a single
output that reflects the data contained in all of the inputs.
These perceptrons can be built into complex networks and programmed
with increasingly complex functions; however, this mechanical
approach to building intelligence has still failed to produce
neural networks on the same scale, or capable of the same
scope of function, as the human brain. In the late 1980s,
for example, an artificial speech synthesizer, NetTalk, was
created, capable of converting English text into speech. This
network was trained to pronounce English words through a process
of trial and error: the network was not instructed how to
pronounce the words correctly, but was programmed with information
about how badly the words had been pronounced (i.e. the degree
of error). The way in which NetTalk learned to pronounce text
was likened at the time to the way in which children learn
to talk: NetTalk was first seen to randomly babble; then it
became aware of the difference between vowels and consonants;
and then it learned of the existence of boundaries between
words. A total of 203 individual perceptrons, and 4000 connections
between these components, were needed to create a neural network
capable of such a basic human skill, and it took 50,000 presentations
of 1024 words to train the network to pronounce text correctly
95% of the time.
Although the value of this achievement should not be downplayed,
the ability to converted written text into spoken language
is only one skill of many mediated, often simultaneously,
by the human brain. We are therefore far from modelling the
full scope of human intelligence; we can only model specific,
isolated skills. Furthermore, there is a fundamental difference
between artificial neural networks and their biological counterparts,
namely that artificial neural networks require external instruction.
Not only are artificial neural networks pre-programmed with
specific rules that determine the flow of information through
the network, they also receive continuous input from a computer
programmer on how well the network is performing, and this
information subtly fine-tunes the network’s inbuilt set of
rules. Much of the learning that takes place within biological
neural networks occurs without supervision: the network spontaneously
fine-tunes itself through a process of trial and error.
The difference between artificial and biological neural network
is best illustrated by the following example. Human and artificial
intelligence was famously pitted against each other in 1997
when IBM’s supercomputer, Deep Blue, played chess, and defeated,
the world chess champion, Gary Kasparov. Although it became
clear that it was possible to programme a computer with the
analytical and strategic skills necessary to excel in the
game of chess, this event also acted to highlight the still
enormous gap between human and artificial intelligence. At
the time, Deep Blue was capable of considering more than two
million moves in a single second. It is perhaps not surprising,
therefore, that Kasparov, who is reported to make approximately
two moves a second, was unable to beat his 1.4 ton opponent.
Deep Blue cannot, however, make a move that it has not been
pre-programmed to make: it cannot improvise; it cannot make
an educated guess; it cannot make inferences (i.e. read between
the lines). Furthermore, its circuitry has been specifically
designed and programmed with the skills necessary to play
chess; however, it is not capable of producing the wealth
of behaviour exhibited by its human opponent: it cannot listen
to and critique a piece of music; it cannot drive a car; it
cannot play squash. The human brain, on the other hand, doesn’t
execute prewritten programmes; it learns from experience and
encodes this learning by reconfiguring its own hardware.
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